![]() Mortal Kombat: Retribution works with a different engine than Mortal Kombat: Deception and Deadly Alliance. Some warriors, styles or storylines have been adapted from my previous project, but a lot has been revamped and some things changed entirely. So, now I have arrived with an MK7 project. A lot of hard work went to it, and to my delight it was well-received, though few had the courage and time to read through it entirely. INTRODUCTION Some of you may remember that somewhere in the summer of 2004 (I think), I put up a very detailed, fanfic-like effort of what MK6 could have looked like in my mind, complete with storyline, fighting mechanics, minigames, styles, etc. You can comment in between, and constructive criticism and/or comments are highly welcomed. Now you can “relapse” as in the arcade (this is when you can jump after catching and catch the enemy with your hand near the ground).More about this MK7 fanfic project will be posted in the following hours/days.Also added the ability to repaint in any color the sprite of the earth in a fatality on Pit-II, without editing the sprites themselves.New arrests in arenas, for example Sky Temple and Waterfront.New arenas, including from SpoR and Anthony Nova. ![]()
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